Magic Knight Rayearth - Run Store Transition

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Published on ● Video Link: https://www.youtube.com/watch?v=2PDzh3phumo



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Duration: 0:18
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Didn't realise this until recently, but if you jump into a transition while walking you can maintain your run storage. Allowing you to activate your running shortly after you enter the next area. You need to fulfil 2 conditions to activate running. Your animation cycle being at 41 which resets when you jump, bump into a wall or get hit. Then there is the run cycle counter which checks if you continue to move in the same direction. This freezes when you jump. So as long as it reaches 123+ and animation cycle reaches 41 the game will allow you to run.







Tags:
Magic Knight Rayearth
Glitch
trick
bug
time saver
exploit



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Mitjitsu presently has 500 views for Tales of Eternia across 6 videos, and about 3 hours worth of Tales of Eternia videos were uploaded to his channel. This makes up 10.37% of the content that Mitjitsu has uploaded to YouTube.