Magisk8 Progress Update! (10/9/20)
The BGM used are 2Mello's Jet Set Sona Theme and Benten-cho Boogie (From his Memories of Tokyo-to Album) I highly recommend listening.
https://open.spotify.com/album/1O3g0odPVPaZt7CBDn3LdN?si=67149FlbRzKRCS-4hZS6rA
This is what I've decided to work on for my senior project. The premise is... a console-quality title for portable consoles that plays a lot like JSRF, but with an original story, new gameplay elements, multiplayer(local, maybe networking at some point), and much more. I wanted to add the whole magic spin on it so I can get really creative with the abilities of particular characters, but I still need to brainstorm that aspect, as then I'd need to think of balancing and such.
I focused on the technical aspects first and foremost, as such all of what is showcased here from a visual or auditory standpoint will be replaced with the work of whatever artist, musician, or upcoming voice actor I decide to commission. I can make decent prototypes, but art isn't necessarily my strength, so I'll let someone else help me with that aspect.
There is still MUCH to do. Just sayin'. Also, this grid texture does not look good, especially in a video after compression. Placeholders, am I right?
✛Timestamps✛
N/A
◁Playlist▷
https://www.youtube.com/playlist?list=PL-xnzH8wr15gQavaEkxwrvShtExGlQSEx
ϟϟϟCapture Equipment & Software!ϟϟϟ
Game: Magisk8
Console: Android (Nvidia Shield Portable - Console Mode)
Capture Card: Avermedia Live Gamer Portable
Software Used if Any: Sony Vegas
✯✯✯Links✯✯✯
Twitter: https://twitter.com/iMackshunGames
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