Making 3D pixel art using picoCAD

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Published on ● Video Link: https://www.youtube.com/watch?v=dMX0SI5Av-8



Duration: 8:21
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This week we’re going 3D and taking a look at picoCAD, a software for creating low-poly pixel art! In this video I cover some basics of using picoCAD and share my first two creations!

#picoCAD
https://johanpeitz.itch.io/picocad
https://twitter.com/johanpeitz

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0:00 Introduction
0:41 Creating the Pixel Art Texture
1:58 Modelling the Mesh
3:01 Importing and Mapping the Texture
4:02 Finishing Touches and Export
5:00 Creating a Sphere
7:51 Outroduction
8:08 VID OVER

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Check out my art here:
https://www.instagram.com/brandonjamesgreer
https://www.twitter.com/BJGpixel
► SHOP: https://rdbl.co/bjgpixel

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Software used: Aseprite (for pixel art creation), picoCAD (for modelling)
Need help picking a pixel art program? Watch this: https://youtu.be/90BghUX7SD0
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Title sequence theme music by Failpositive:
http://www.failpositive.bandcamp.com/
https://www.twitter.com/failpositive

Chiptune music by mcguy215/Concrete Castles:
https://www.fiverr.com/mcguy215
https://www.youtube.com/mcguy215

Other music featured throughout this video was obtained from the Youtube Audio Library.







Tags:
pixel art
tutorial
low poly
modelling
3d
game dev
blender
texture mapping