Making of Diablo II Cinematics

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Diablo II
Game:
Diablo II (2000)
Duration: 2:04
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Diablo II, the sequel to the popular game Diablo, is a dark, fantasy-themed action role-playing game in a hack-and-slash or "dungeon roaming" style. After the Stress Test in spring 2000, it was released for both Microsoft Windows and Mac OS in the summer 2000 by Blizzard Entertainment. Diablo II was developed by Blizzard North.

By April 2001, Diablo II had become one of the most popular online games of all time. Major factors that contributed to Diablo II's success include what fans found to be addictive hack-and-slash gameplay and free access to Battle.net. Diablo II may be played as a single-player game, multi-player via a LAN, or multi-player via Battle.net, with the last option being the most popular one.

The game was conceptualized and designed by Stieg Hedlund, along with Blizzard North founders David Brevik, Max and Erich Schaefer acting as project heads for the other disciplines. The main production roles were handled by Matthew Householder and Bill Roper.
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