Making Slate Rocks in Blender for BeamNG - Request from 2022 😁Audio not Synced
https://1drv.ms/u/s!AoPEwcmh86n1030zsFt57t4GHfo-?e=DWcePz
Open zip, Copy folder to Clipboard, Paste in your level.... Like this....
C:\Users\artis\AppData\Local\BeamNG.drive\0.30\levels\automation_test_track\Slate_Rocks
Import in from Asset Browser, Rebuild- Collisions (Dont use visible Mesh or Visible Mesh Final, It has its own collision mesh)
This still is not the realistic look I would like for a final product. It looks 3d made, would prefer to have real slate rocks to get 3d models from. It does look better than the first attempt at making these. I used tree bark for the models. I will likely revisit this at a later time for another attempt.
Timecode
0:00 Intro
1:37 Tutorial Start
5:36 Skip
6:00 Creating Different LODS
9:08 Landscaping
10:05 Adding River
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