Making the Imaginary Feel Real [Graphics]

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Published on ● Video Link: https://www.youtube.com/watch?v=bVEPp5n-ysE



Duration: 2:31
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Objects in games are weightless, insubstantial imitations—and yet, they don't feel that way thanks to all the hard work creators put into maintaining the illusion.







Tags:
game development
game production
game
masahiro sakurai
kirby
sora
smashbros
nintendo
ssbu
work
Graphics