Manhole for BeamNG - Track Object
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Published on ● Video Link: https://www.youtube.com/watch?v=zxB8eUGhk7E
https://1drv.ms/u/s!AoPEwcmh86n1lQqQnO_T7XTyiw9t?e=ncVp3K
Baked from a 600,000 poly manhole
I present it in its highest quality. 20+ meg manhole :P
Seriously though, you can reduce the resolution from 4096 x 4096 to 512 x 512 and likely not notice much difference. But that is up to you.
You should not have to fool with textures... I wrote a Materials.cs to handle that part. Just extract the zip in the levels art folder in its own folder "manhole" and import in through the asset browser. It will have its own folder in there making finding it easy.