Mario & Luigi: Partners in Time - Nerve Mode - Episode 8: "Petey Pira-nah"
Seriously, though, what was UP with my head during this fight? I really feel like at the time of recording, I might have just decided that this fight... wasn't going to be that difficult? I don't know. What I do know, though, is that I seemed pretty confident about this fight, especially considering that there hasn't been a SINGLE Game Over so far. Seeing as this series will only be roughly 16 or 17 episodes long... that's actually kind of surprising.
SIDE NOTE: I made an error regarding the "Next Time" portion of the video at the end. The "familiar foe" that I was referring to was Bowser. However, it has only just occurred to me at the time of this writing, that before Bowser is another boss fight. This one being against one very angry Mrs. Thwomp. That said,
"Next time, we fight a sentient boulder."
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Nerve Mode is a multi-restriction, full-playthrough challenge of the Mario & Luigi games and the hardest variant of STACHE Only. The purpose of the run is to strip the player of nearly everything that gives them power and challenge them to complete the game under specific conditions. The only method of healing is to finish a tutorial or boss fight.
Note - Due to the fact that certain tutorials require you to do things that would break the rules, exceptions will occur for tutorials. However, this is only for tutorials that cannot be skipped.
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RULES & EXPLANATIONS:
1. STACHE Only
- When leveling up in Mario & Luigi: Partners in Time, all stats are upgraded a small amount. However, the player also gets to use a bonus roulette that can increase one stat by a larger amount. This roulette is only allowed to be used on STACHE, regardless of the situation.
2. No Gear
- As soon as the player has the ability to, they must unequip all overalls/pants of any kind from both the Mario Bros. and the Baby Bros. This will require that the player unequip gear on two separate occasions, as the earliest chance for the Mario Bros. to unequip gear occurs before the earliest chance for the Baby Bros. to unequip gear. No gear may be equipped from this point.
3. No Badges
- The player is not allowed to equip any badges under any circumstance. There is a tutorial in the game that will require the player to equip the Salvage Badge on Mario. As soon as the tutorial is finished, the badge must be unequipped.
4. No Recovery Blocks
- Throughout the game are various blue-colored blocks with hearts in them. When struck, these blocks will fully recover the party's HP. The player is not allowed to use Recovery Blocks at any point in the game.
5. No Items
- The player is not allowed to use any items for the purpose of restoring HP or gaining or removing status effects in battle or in the Overworld.
6. No Purchasing Bros. Items
- In Mario & Luigi: Partners in Time, Bros. Attacks take the form of expendable items. These Bros. Items are not allowed to be purchased from shops. They can only be obtained from tutorials, enemies, or ? blocks.
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TIMESTAMPS:
0:00 - Welcome Back to Nerve Mode!
0:53 - Kylie Koopa Gets Eaten!
1:49 - Pre-Boss Stats
2:09 - Petey Piranha
10:08 - You got a Cobalt Star Shard!
12:30 - You saved Princess Peach?
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LINKS:
Playlist: https://www.youtube.com/playlist?list=PLtpSbsoZ9ct1rKeszQTD0vAZ_Z2MjCk0I
Twitter: https://twitter.com/_LoganDV_
Twitch: https://www.twitch.tv/logandv
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Game Over Count:
This Episode: 0
Total So Far: 0
Finished on April 22, 2020
Updated on July 4, 2021
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