Mario Kart Wii - Item Rain Cheat Code!

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The most hazardous kind of rainstorm Mario Kart has ever seen. Can you survive the onslaught on your quest to win the race?

This is, as the name implies, a cheat code for Mario Kart Wii that spawns items at random in the air, where they then fall to the track like oversized raindrops, and create a maze of chaos and confusion on the track. This amount of activity, needless to say, can lag the game pretty badly, but it's super fun to mess around with :P

So, I'm currently out in America with very limited access to my usual dev tools, and was feeling kinda bored, wanting to do some modding on MKWii but with no idea what I could actually do from here. So, I went back to messing around with the item system like the good old days! ...Kind of. Anyways, 3 days of poking around later and I came up with this. Back in the day, I always wanted a stable code to be able to drop items at will (the best known codes are not very good and prone to crashing everyone), but now I definitely got what I wanted... and a whole lot more :P My days of doing item cheats online are over, but that doesn't mean there isn't some fun still to be had!

Speaking of online, the code does work online! Though the effect is the best if everyone is using it (the code assumes everyone will have it and adjusts your rain output accordingly). If anyone feels like doing a science experiment, remember that using this kind of code on Wiimmfi can and will get you banned if you run it in a Worldwide/Regional VS or Battle. If you want to try it, go to a friend room or a region that permits cheating. (Of course, you can do anything you like offline with no problems).

This code works by spawning a random item somewhere close to player 1's current location, 3000 units higher, 30 times per second. So while it may look like it's raining everywhere, it's mostly just near you. The relative location is worked out by a combination of RNG and your current speed on the x and z axis. This means that if you use the code in multiplayer, anyone who's not close to player 1 will notice it stops raining.

The probability of each item falling is as follows:
Green Shell: 18.75%
Red Shell: 18.75%
Banana: 18.75%
Fake Item: 12.5%
Bomb: 12.5%
Mushroom: 9.375%
Star: 9.375%

The code is available here: https://pastebin.com/0j3eUhDA and is compatible with PAL, NTSC-U and NTSC-J!

Improvements that I'd like to make to this code include better regulation of the items, so things despawn less often, lag reduction especially in the 2 player modes and adding new behaviour to all items so that they can all sit on the floor and be obtained (e.g. bullets raining down).

I hope you all enjoy the video and have fun if you try this out for yourself! And see you all again soon!




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