Marvel Super Heroes (Arcade) Juggernaut Run

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Published on ● Video Link: https://www.youtube.com/watch?v=8rFUFgWph0I



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Don't you know who he is? You must not know who he is.

HE'S THE JUGGERNAUT, BITCH!
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I first learned about Juggernaut through this game, and even then, it took me some time to find out that he was even an X-Men character, even when his only Super Combo says it right there.

Later in my life, when I went backwards to play X-Men: Children of the Atom, where Juggernaut was only a boss, I was completely bewildered by how much tougher he was. He had a lot more Super Armor, and maybe even Hyper Armor. The game pretty much randomly decided whether or not he'd flinch from your attack.

Going forward to this game, Marvel Super Heroes, it looks like Juggernaut's Super Armor was nerfed a whole lot. You have to land consistent, damage-growing chain combos to make him lean back in pain, but softer combos and single hits will only make him flash and shake, but he'll continue his attack if he was performing one at the moment.

One thing that personally amused me is how I never even got to fight him in my previous playthroughs, at all. Playing as him can more than make up for that.
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Juggernaut is bigger and slower than even the Hulk to compensate for that Super Armor. At the same time, he's capable of dishing out an INSANE amount of damage in a short amount of time.

One of his specials is the Cyttorak Power-Up, which makes him flash red, and makes a single attack do more damage than usual. It's really, REALLY good using this alongside the Power Gem, and smashing your foe into atoms afterwards with the Juggernaut Punch or his Super, the Juggernaut Headcrush. Check that out at 7:00!

His special Infinity Gem is the Space Gem. With it, he flashes grey or silver, and some of the annoying Super/Hyper Armor he had in Children of the Atom comes back where nothing will flinch him, making him truly unstoppable. He also becomes completely invincible, as any hit on him will only decrease the Space Gem's meter. Just watch how Dr. Doom's Molecular Shield completely eliminates the effect in 10:52 (which is also when the video desyncs its audio for the rest of the match. Sorry about that.).

For some reason, while Juggernaut's under the effect of the Space Gem, the only thing that can still hurt him is throws. Probably because throws did more damage to him compared to any other character back in Children of the Atom.

Finally, his own throw where he laughs in your face and slams you to the ground is my favorite throw in the game. "MUA-HA-HA-HA-HA!"
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Although you can probably tell that Juggernaut can get me hyped, he probably has the worst ending in this game.

In Juggernaut's ending, he's defeated Thanos, and with no one else in his way, either, Cain Marko reaches for the completed Infinity Gauntlet, ready to get one-up against his step-brother, Charles Xavier/Professor X, the founder of the X-Men, himself!

But then suddenly, Adam Warlock appears and claims ownership of the gauntlet, instead. He thanks Cain for beating Thanos, and saving "lifekind", despite his work as a villain, but Adam also refuses to let him gain the full power of the Infinity Gems, and sends him back to Earth. Juggernaut is left alone and distraught, knowing that for all of his efforts to gather the Gems, it was all for nothing, as they were literally taken away from him.

The music after he's sent back home helps to show how disappointing things went for him in the end.

Check out the rest of my playthroughs, here!
https://www.youtube.com/playlist?list=PLB09BB2119B1D6932




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Tags:
marvel
super
heroes
arcade
version
capcom
juggernaut
unstoppable
ending
final
burn
alpha
fba
fba-rr
sony vegas



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