Marvel Vs Capcom: Clash of Super Heroes (Sega Dreamcast) Walkthrough No Commentary

Marvel Vs Capcom: Clash of Super Heroes (Sega Dreamcast) Walkthrough No Commentary

Subscribers:
11,900
Published on ● Video Link: https://www.youtube.com/watch?v=l8eYmrM-Dh0



Category:
Walkthrough
Duration: 17:43
2,141 views
19


Marvel vs. Capcom: Clash of Super Heroes[a] is a crossover fighting game developed and published by Capcom. It is the third installment in the Marvel vs. Capcom series, which features characters from Capcom's video game franchises and characters from Marvel Comics. The game debuted in Japanese and North American arcades in 1998. It was ported to the Dreamcast in 1999 and the PlayStation in 2000. The game was re-released in 2012 for the PlayStation 3 and Xbox 360 as part of the Marvel vs. Capcom Origins collection.arvel vs. Capcom: Clash of Super Heroes is the third entry in the Marvel vs. Capcom series of 2D fighting games.[3] The game utilizes similar tag team-based game mechanics to its predecessor, Marvel Super Heroes vs. Street Fighter.[4] Before starting each match, the player selects a team of two fighters to compete in one-on-one combat.[4] The player is free to swap between their characters at any point during battle.[4] While one character fights, their teammate resting off-screen slowly regenerates their life gauge.[4] The first team to exhaust their opponent's vitality wins the match; however, if the timer runs out before either team is knocked out, the player with the most remaining health is declared the winner.[5]

Clash of Super Heroes features two significant gameplay changes from Marvel Super Heroes vs. Street Fighter.[3] The game removes the "Variable Assist" feature used in the previous installment, which allows the player to summon their offscreen teammate to perform a special attack, in favor of the "Guest Character/Special Partner" system.[3][5] While similar in function, guest characters are randomly allocated to each player at the beginning of a match.[1] They are also limited to a few uses per round.[6] Clash of Super Heroes introduces a new technique called the "Variable Cross", also known as a "Duo Team Attack".[3][6] When executing a Variable Cross, the player can attack their opponent with both characters simultaneously for a limited time.[3] In addition, the player is given unlimited use of the "Hyper Combo Gauge", a colored meter towards the bottom of the screen which allows the player to perform several special techniques, allowing them to pull off multiple Hyper Combo moves, which deliver heavy damage to the opponent, in quick succession.[4][5]The Dreamcast version of Marvel vs. Capcom: Clash of Super Heroes includes five game modes: Arcade, Versus, Training, Survival, and Cross Fever.[7] In Arcade Mode, the player must defeat several artificial intelligence-controlled teams to reach the final boss character, Onslaught, a character from the X-Men comic book series.[5][8] Upon completion, the player views a cinematic ending unique to each playable fighter.[7] In Versus Mode, two players can choose their characters, handicap level, and stages before competing against each other in battle locally.[5][7] The player can practice moves and combos in Training Mode, where they can also adjust certain settings, such as AI difficulty, and the number of bars available in the Hyper Combo Gauge.[5][7] In Survival Mode, the player fights through waves of enemies with a time limit; in addition, the player's life gauge is carried over through each round.[1][7] Cross Fever Mode allows four players to simultaneously compete in a two-on-two match.[1][7] In place of Cross Fever, the PlayStation version features an exclusive mode called Cross Over.[9] Cross Over is the only mode in the PlayStation port that permits tag team gameplay, which was removed due to the console's limited RAM capacity.[10]Marvel vs. Capcom: Clash of Super Heroes features a roster of 15 playable fighters.[11] Unlike Marvel Super Heroes vs. Street Fighter, which limited itself to characters from the Street Fighter series, Clash of Super Heroes uses characters from other Capcom video game franchises, such as Darkstalkers, Mega Man, and Strider.[4] The game features 20 unplayable guest characters, drawn from the Marvel and Capcom universes, which are used for support during battle.[4][7]

Guest characters from Marvel Comics include Cyclops, Jubilee, and Thor, while the Capcom side includes Arthur from Ghosts 'n Goblins, the Unknown Soldier from Forgotten Worlds, and Saki Omokane from Quiz Nanairo Dreams.[4] The roster also contains six secret characters, which are accessed by inputting codes on the character select screen.[12][13] Most of the secret characters are palette swaps of existing fighters with different moveset properties, such as Shadow Lady, a modified version of Chun-Li.[14][15] The sole exception to this trend is Roll from the Mega Man series, who has unique sprites, but shares the same moves as Mega Man.[13]







Other Statistics

Marvel vs. Capcom: Clash of Super Heroes Statistics For TheSmokingPhantom

Currently, TheSmokingPhantom has 2,141 views for Marvel vs. Capcom: Clash of Super Heroes across 1 video. His channel published less than an hour of Marvel vs. Capcom: Clash of Super Heroes content, making up less than 0.04% of the total overall content on TheSmokingPhantom's YouTube channel.