Marvel VS Capcom Infinite | Gameplay | Ryzen 5 3400g + Vega 11 + 16gb Dual Channel (3200mhz) - 1080p
Marvel vs. Capcom: Infinite[a] is a fighting video game developed and published by Capcom. It is the sixth main entry in the Marvel vs. Capcom series of crossover games. Like previous installments, players control characters from both the Marvel Comics and Capcom universes to compete in tag team battles. Infinite features two-on-two fights, as opposed to the three-on-three format used in its preceding titles. The series' character-assist moves have been removed; instead, the game incorporates a tag-based combo system, which allows players to instantly switch between their two characters to form continuous combos. It also introduces a new gameplay mechanic in the form of the Infinity Stones, which temporarily bestow players with unique abilities and stat boosts depending on the type of stone selected.
Infinite was announced during Sony's PlayStation Experience event in December 2016. Capcom initially lost the use of the Marvel license in 2012, after The Walt Disney Company decided to focus on self-publishing its own gaming titles; however, Capcom was able to reacquire the license after Disney dissolved its console publishing division. Infinite was designed to be more accessible than previous Marvel vs. Capcom games, resulting in several changes to the series' traditional mechanics. The game also features a larger emphasis on storytelling, with the series' first cinematic story mode. The plot follows the heroes of the Marvel and Capcom universes, who must work together to save their merged worlds against a new threat, Ultron Sigma.
This game is playable on the Ryzen 5 3400g with Vega 11 graphics and 16gb of dual channel 3200mhz ram.
My pc:
-AMD Ryzen 5-3400G
-ASROCK B450M-HDV AM4
-Kingston FURY 3200Mhz 16gb ram
-NJOY AYRUS 500W 80+
-WD 1tb hdd
-Case Deepcool Matrexx 30.
#MarvelVsCapcom​ #gameplay #3400g