Mass Effect 2 (Gameplay #29) - Trigger-Happy on Tuchanka [Insanity difficulty]
The beginning of an Insanity difficulty playthrough of Mass Effect 2 can feel rather unforgiving simply because you lack the necessary skills and weapons to even out the odds (even with a high-level imported ME1 character). Later on, once you've levelled up a lot and acquired the right kind of gear, your biggest challenge becomes a false sense of security. It's very easy to be over-confident when you are finally strong enough to take down some Blood Pack vorchas with only a few well-placed headshots, and if the enemies overwhelm your squad it's still going to be Game Over just as quickly as it was earlier in the game...
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