Mass Effect 2 (Gameplay #39) - Don't Fear the Reaper [ENDING] [Insanity difficulty]
I've now completed my fourth playthrough of Mass Effect 2 (the second on Insanity difficulty) and my overall impression is that the game continues to be an unusually entertaining and impressively cinematic hybrid action/RPG experience even three long years after the game's release. The side quests and mining activities were as tedious as ever and the combat isn't deep enough on its own to sustain my interest in the actual gameplay for more than 15 hours or so, but the rest of the package (i.e. everything from environments to art design, dialogue, music, cutscenes etc.) is of a very high quality and in many ways has not been surpassed by later games in either the action or RPG genres.
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