Mass Effect: Andromeda \ Xbox One X Gameplay
Mass Effect: Andromeda is Bioware's latest entry in the Mass Effect franchise. The game is available on PC, PlayStation 4, PlayStation 4 Pro, and Xbox One. The game is not available on the Nintendo Switch, although in January 2017 it was reported that it can be considered if there is sufficient demand.
The Collector's Edition of Mass Effect: Andromeda contains a steel game case and either a die cast model of the Nomad or the pricier remote-controlled version of the Nomad, but does not include the game. However, some retailers may bundle the edition along with the game.
Early access
From March 16, 2017 a 10-hour trial of the game is available through Origin Access (PC) and EA Access (Xbox One). The trial includes the multiplayer mode. Progress carries over if the full game is purchased.
Retail bonus items
Depending on the edition version, or if it was pre-ordered, the customer may be entitled to one or more bonus items. The items can be collected on the Tempest at the Strike Team console, under the rewards section.
Games Mass Effect (CE, ♫) • Mass Effect 2 (CE, ♫) • Mass Effect 3 (CE, ♫, Multiplayer) • Trilogy
Mass Effect: Andromeda (♫, Multiplayer)
Mobile Games and Apps Mass Effect Galaxy • Mass Effect: Infiltrator • Mass Effect 3: Datapad • APEX HQ
Downloadable Content Mass Effect • Mass Effect 2 • Mass Effect 3
Books Revelation • Ascension • Retribution • Deception • Nexus Uprising • Initiation • Annihilation
Comics Redemption • Evolution • Invasion • Homeworlds • Foundation • Incursion • Inquisition
Conviction • Blasto: Eternity is Forever • He Who Laughs Best • Library Edition • Discovery
Films Paragon Lost (♫) • Mass Effect
Combat is more fast-paced than previous titles. Power Wheel pausing and aiming has been removed: the game can still be paused, although it isn't part of strategies anymore. Sticky cover has also been removed, as characters automatically take cover when pressing up against an object and leave just as quickly. Replacing the standard combat roll is the jetpack: aside from greater maneuverability prospects, jetpacks can hover and can aid in formulating new methods of attack.
Mass Effect: Andromeda introduces a crafting system where players can acquire blueprints for armor and weapons throughout the campaign. Weapons can be given custom names, and there is now a slot dedicated for melee weapons.
Squad Members
Six squadmates have been confirmed by BioWare: a male human named Liam Kosta, an asari named Pelessaria B'Sayle, a female turian named Vetra Nyx, a male krogan named Nakmor Drack, a female human named Cora Harper, and an male angara Jaal Ama Darav.
Loyalty missions will return to the series after having been absent in Mass Effect 3. However, unlike the loyalty missions from Mass Effect 2, the loyalty missions from Mass Effect: Andromeda will not affect the game's ending.
As with the previous Mass Effect games, the ability to romance other characters will be available. However, romance in Mass Effect: Andromeda has undergone several changes. Deadlines in the game where a romance must be initiated have been eliminated as has the locking in of romances. Romances will offer differing levels of intimacy, including casual dating and non-sexual friendship akin to shooting bottles with Garrus in Mass Effect 3. Romanceable characters will show more variability in their preferences. Some characters will be more interested in emotional intimacy while others are more concerned about physical intimacy. Romance arcs will follow different paces for different characters with some willing to initiate a relationship immediately while others will take longer. It will be possible to romance multiple characters, though the reactions of the characters involved will vary in that some will react quite negatively while others will be more nonchalant about it.
Multiplayer
The game features multiplayer, similar as with Mass Effect 3. However, it differs in the following ways:
Players are encouraged to keep moving rather than finding defensible points. Enemy forces will continually try to flush players out.
Cooldowns are individual, rather than on a global timer.
Jetpacks are available in multiplayer. This reflects the game's map design, which is intended to introduce elements of verticality.
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