Massive Scale up : Dyson Sphere program Ep10
1000 Rockets per minute requires a lot of resources. The furnaces alone take up most of the equatorial region of our chosen planet. I'm not sure we can squeeze in the rest of the production but I'm going to give it a try.
Also laying down 7200 furnaces in one sitting feels pretty epic.
Map seed 62756395
https://www.patreon.com/FrancisJohn
Calculator
https://yesterdaysun.github.io/dsp-calculator/
Mods site
https://dsp.thunderstore.io/package/
Mods used
MultiBuild By brokenmass (Allows blueprints, replaces AdvancedBuildDestruct and Copyinserters)
Multi building recipe paste By wingless
r2modman : Mod manager (Manages your mods)
DspGameSpeed By dsp-mods (Allows you to change game speed)
SuperNightLight by AlphaDSPMod (Allows you to become bright as the sun at night, great so viewers can see what is going on, does NOT provide power to solar panels)
Credits song - To Pass Time by Godmode
Dyson Sphere Program is a sci-fi simulation game with space, adventure, exploration and factory automation elements where you can build your own galactic industrial empire from scratch.
In the distant future, the power of science and technology has ushered a new age to the human race. Space and time have become irrelevant thanks to virtual reality. A new kind of supercomputer has been developed – a machine whose superior artificial intelligence and computing capability will push humanity even further. There is only one problem: there isn’t enough energy in the whole planet to feed this machine.
You are a space engineer in charge of a project launched by the space alliance COSMO, tasked with a massive undertaking: constructing Dyson Spheres (a megastructure that would orbit around a star, harnessing all its power and energy) to produce the energy that humanity needs. Only a few decades ago, Dyson Spheres were considered a hypothetical, impossible invention – but now it’s in your hands… Will you be able to turn a backwater space workshop into a galaxy-wide industrial production empire?
Neutron stars, white dwarfs, red giants, gaseous and rocky planets… There is a big and varied universe out there, waiting for you to gather all its resources.
Every playthrough will be unique: your universe will be procedurally generated every time you start a new game. There will be different types and distribution of stars, planets and resources. Will you manage to thrive and build your Spheres, no matter what the universe throws at you?
As a space engineer, you are expected to design your interstellar factory and production lines, not to micromanage every small package going back and forth. You have to transport materials from one planet to another, forming interstellar transport teams that gather resources and bring them to where they are needed.
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