Master Levels for Doom 2 (PS4) Full Playthrough (No Commentary)
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Full Playthrough of the Master Levels for Doom II on PlayStation 4.
Start 0:00
Level 1: Attack 0:18
Level 2: Canyon 8:20
Level 3: The Catwalk 22:14
Level 4: The Combine 31:48
Level 5: The Fistula 41:20
Level 6: The Garrison 51:02
Level 7: Titan Manor 1:14:37
Level 8: Paradox 1:54:10
Level 9: Subspace 2:04:50
Level 10: Subterra 2:16:07
Level 11: Trapped on Titan 2:26:50
Level 12: Virgil's Lead 3:09:20
Level 13: Minos' Judgment 3:26:14
Level 14: Bloodsea Keep 3:53:40
Level 15: Mephisto's Maosoleum 4:15:25
Level 16: Nessus 5:13:22
Level 17: Geryon 5:20:30
Level 18: Vesperas 5:32:02
Level 19: Black Tower 6:08:16
Level 20: The Express Elevator to Hell 7:08:00
The Master Levels for Doom II were released on December 26, 1995 by id Software as an expansion pack for Doom II. It was also included as a bonus on the Doom 3: Resurrection of Evil Xbox game disc in 2005, and in Doom Classic Complete on PSN. The PlayStation version of Final Doom includes 13 levels from the Master Levels.
The CD contains twenty WAD files created by various authors under contract. The file TEETH.WAD contains a secret level, so there are a total of 21 levels. To ease playing these WADs, the collection also includes DOOM-IT, an application created by Chris Badger for id Software which allows the individual WADs to be loaded through a menu interface.
As a bonus, a poster and 1830 amateur PWAD files downloaded from the internet (collectively called Maximum Doom) were also included in the retail release. (The Maximum Doom levels are not included with the downloadable version found on Steam.) Also of note is that some of the contracted designers for the Master Levels had levels they had previously released on the Internet that were included in Maximum Doom.
The CD also included a digital catalog called id STUFF, which offered encrypted software for which an unlock code could be ordered, as well as mail order products such as T-shirts.
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