Master of Orion - Guardian in 121 turns

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Alpha stage. 6 planets, Neutron Colliders started around 55-60. Moon labs(4) turn 70ish. Then Tachyon Physics to allow more ships.

Built some destroyers and 3 cruisers before Tachyon Physics. Then 5 cruisers from 4 planets before Molecular Compression.

Needed around 4000 gold to upgrade 7 cruisers only to get pulson(mirv) and upgrade armor, sold everything i could to the AI. 2 were at war with me and 2 hostiles...i barely made it...you can sell for around 1000 gold of techs per AI if they are neutral.

Under 120 turns is certainly possible but under 110 turns seems impossible to me.







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master of orion
guardian
strategy
speed
fastest