Matrix Awakens Car crash #shorts #unrealengine

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The Matrix Awakens single-handedly proves next-gen graphics are within reach of Sony and Microsoft’s new game consoles. It’s unlike any tech demo you’ve ever tried before. When we said the next generation of gaming didn’t actually arrive with Xbox Series X and PS5, this is the kind of push that has the potential to turn that around. And it’s free to download on those consoles right now, so you should really give it a go.

And the most convincing part is that it’s not just a scripted sequence running in real-time on your PS5 or Xbox like practically every other tech demo you’ve seen — you get to run, drive, and fly through it, manipulate the angle of the sun, turn on filters, and dive into a full photo mode, as soon as the scripted and on-rails shooter parts of the demo are done.

The city is 4.138 km wide and 4.968 km long, slightly larger than the size of downtown Los Angeles

The city surface is 15.79 km2

The city perimeter is 14.519 km long

There are 260 km of roads in the city

There are 512 km of sidewalk in the city

There are 1,248 intersections in the city

There are 45,073 parked cars, of which 38,146 are drivable and destructible

There are 17,000 simulated traffic vehicles on the road that are destructible

7,000 buildings

27,848 lamp posts on the street side only

12,422 sewer holes

Almost 10 million unique and duplicated assets were created to make the city

The entire world is lit by only the sun, sky and emissive materials on meshes. No light sources were placed for the tens of thousands of street lights and headlights. In night mode, nearly all lighting comes from the millions of emissive building windows

35,000 simulated MetaHuman pedestrians

Average polygon count? 7000k buildings made of 1000s of assets and each asset could be up to millions of polygons so we have several billions of polygons to make up just the buildings of the city

Epic Games’ pitch is that Unreal Engine 5 developers can do this or better with its ready-made tools at their disposal, and I can’t wait to see them try. Not that photorealistic games are necessarily my favorites, but I’ll take all the immersion I can get.

#shorts
#ytshorts
#matrix
#games

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