MAX CAMO TIER FOR EVERY WEAPON IN 1 GAME - First in the World? BO4 Zombies (Day 4)

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Published on ● Video Link: https://www.youtube.com/watch?v=tPjRZ2C9zQI



Duration: 4:38:55
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5


Every weapon has been given a reactive camo of some sort whether it be dark matter, diamond, reactive, or mastercraft. The challenge is to see how long it would take or if it is even possible to get each weapon to the final tier of whatever camo was placed on it.
(All weapons retain their current reactive camo tier progress even after being traded & picked up again.)

Rules:
1. Most of the weapons have either dark matter or diamond however certain reactive camos were also allowed.
2. Reactives such as "access denied" which don't advance camo tiers with either headshots or kills were excluded from usable reactives.
3. Reactives such as "plasma drive" have also been excluded from usable reactives as the way those are set up allows the camo tiers to loop after hitting the max tier as well as having a low kill requirement to reach the max tier. (no max requirements under 300.)
4. A reactive camo that wasn't diamond or dark matter could only be used on one weapon.
5. Mastercrafts were allowed but I still chose to use them sparingly as they all have low kill requirements. (mainly just box exclusive weapons & the MX9 because I thought dark matter was still broken for it.)




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Tags:
#PS4Live
PlayStation 4
Sony Interactive Entertainment
Call of Duty®: Black Ops 4
Lucario_Project
BO4
BO4 zombies
BO4 dark matter



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