Max Payne (2002) Sony PlayStation 2 Gameplay in HD (PCSX2)
Game name - Max Payne
Console - Sony PlayStation 2
Game Release - 2002-01-11
Publisher - Gathering of Developers
Genre - Third Person Shooter
Max Payne is a third-person shooter, in which the player assumes the role of Max Payne. Initially, the player's only weapon is a Beretta. As they progress, players access other weapons including handguns, shotguns, sub-machine guns, long-range rifles, and hand-thrown weapons. To move the game along, the player is told what the next objective is through Max's internal monologue, in which Max iterates what his next steps should be. The prime emphasis of the series is on shooting. Almost all of the gameplay involves using Bullet Time to gun down foe after foe. Levels are generally straightforward, with almost no key-hunting. However, some levels do incorporate platforming elements and puzzle solving. Ammo is in virtually constant supply, as all enemies drop some ammo when killed.
PCSX2 Settings
Renderer - OpenGL (Hardware)
Interlacing (F5) - Auto
Texture Filtering - Bilinear (PS2)
Internal Resolution - 8x Native
Anisotropic Filtering - 16x
Mipmapping - Basic (Fast)
CRC Hack Level - Automatic (Default)
Allow 8-Bit Textures - On
Enable HW Hacks - On
TC Offset X - 385
TC Offset Y - 187
My PC Specs
OS - Windows 10 Home
CPU - Intel Core i7-7700K @ 4.20GHz 4.20 GHz
GPU - NVIDIA® GeForce® GTX 1070
RAM - 16.0 GB
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#MaxPayne