Max Payne 3: Minecraft Steve Gameplay! (Texture Mod)
He's come a long way since killing giant spiders and skeleton archers.
Minecraft Steve mod by me.
IMPORTANT NOTES! Read before using!
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- This mod retextures Max's GBA skin. It will affect your original files, so be sure to back them up!
- You will need to complete the story in Old School mode to unlock the GBA skin. If you haven't done that yet, you can use the Payne Trainer to change his model in-game.
- Parts of his default outfit might appear on his GBA skin while using it in story mode. I recommend only switching to the GBA Max in Arcade mode.
DOWNLOADS:
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The mod: https://drive.google.com/file/d/1k4fSWlxG9aH4RE_ByFcVu3UNh0jvhSJH/view?usp=sharing
ScriptHook & Payne Trainer: https://alloc8or.re/mp3/scripthook/
OpenIV: https://openiv.com/
INSTRUCTIONS:
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- Load your game directory in OpenIV.
- Extract "hand_diff_015_a_whi.wtd" from the mod archive.
- In OpenIV, head into pc/models/cdimages/playerped.rpf.
- Drag and drop the modded file into this directory to replace the original file.
- Blow through São Paulo like you would through the Nether!
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NEXT VIDEO: Max Payne 3: Agent 47 Gameplay! (Texture Mod)
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- Sam Burke, AKA ElectroNuke.
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