Max Payne Mobile: Part i, Chapter 6 | Walkthrough Gameplay
Max Payne Mobile: Part i, Chapter 6 | Walkthrough Gameplay
Max Payne is a 2001 third-person shooter video game developed by Remedy Entertainment and published by Gathering of Developers. The game centers on former NYPD detective Max Payne, who attempts to solve the murder of his family while investigating a mysterious new designer drug called "Valkyr". While doing so, Max becomes entangled in a large and complex conspiracy, involving a major pharmaceutical company, organized crime, a secret society, and the U.S. military. The game features a gritty neo-noir style and uses graphic novel panels (with voice-overs) as the primary means of telling the game's story, drawing inspiration from hard-boiled detective novels by authors like Mickey Spillane. The game contains many allusions to Norse mythology, particularly the myth of Ragnarök and several names. The gameplay is heavily influenced by the Hong Kong action cinema genre, particularly the work of director John Woo,[1][2][3] and it was one of the first games to feature the bullet-time effect popularized by The Matrix.
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