Max Payne Speedrun - DoA, Segmented - Part I, Chapter 7

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Published on ● Video Link: https://www.youtube.com/watch?v=zYAt1k8eRQQ



Max Payne
Game:
Max Payne (2001)
Duration: 2:12
287 views
4


This level is split up into 5 segments. 4 of them are due to the save glitch which saves loads of time and I also save just before going through the skylight as manipulating it so I don't lose any health is very hard.

I'm still thinking about how to present the video when the run is done, specifically regarding the save glitch. Unlike the NYM run where the in-game timer keeps track of everything, this will be manually timed. For the NYM run I displayed it in such a way that it was obvious I was activating a glitch and reloading. For this run if I leave in lag frames caused by saving and load screens etc. that will not count towards timing and will make timing a complete bitch. On the other hand if you aren't up to date with the glitches in Max Payne, you'll wonder what the hell is going on at all the save glitch points...







Tags:
Max
Payne
PC
maxpayne
video
speed
run
1.05
speedrun
segmented
Rockstar
Remedy
shooter
3rd
person
bullet
time
game
part
walkthrough
complete
graphic
novel
Dead
on
Arrival
record
deathless
secret
ending
bonus
level
glitch
super
jump
world
part1
part2
part3
final



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