MAXIMO: GHOSTS TO GLORY Walkthrough Gameplay Part 5 - No Commentary PCSX2 [4K 60FPS]
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MAXIMO: GHOSTS TO GLORY Walkthrough Gameplay Part 1 - No Commentary PCSX2 [4K 60FPS]
Maximo: Ghosts to Glory, known in Japan, Korea, Europe and Australia as Maximo (マキシモ, Makishimo), is a 3D hack and slash platform video game developed by Capcom for the PlayStation 2. The game is based on the Ghosts 'n Goblins universe and features original character designs by Japanese illustrator Susumu Matsushita. The game was followed by a sequel, Maximo vs. Army of Zin in 2003.
Maximo takes place in a dynamic, fully 3D world. The titular character is controlled by the player and can move freely within areas by running, jumping, crouching, and performing other various motions. Gameplay revolves around defeating large numbers of enemies, which can be accomplished by attacking with a sword and shield, and combos and special moves. Like in the Ghosts series, Maximo fights wearing armor. If he is hit, he will lose corresponding pieces of armor and eventually be reduced to wearing his boxer shorts, with another hit resulting in him losing a life. If Maximo loses all his lives, he can continue by giving Death Coins to the Grim Reaper. However, every time he loses all his lives, the required cost for a continue increases. The game features other elements that reference the Ghosts series, such as the ability to crush graves and Maximo turning into an animal after being hit by a spell.