Maximum Demo (Progress as of 12/27/15)
Updated Graphics:
-New Player Ship Sprite
-New Upgrade Indicator/Icons
Updated VA
NEW Special Attack Gauge
Once full, you can unleash a high damaging, bullet cancelling attack. There a 6 different Special Attacks, depending on the weapon you currently possess.
Updated Shielding and Guard System:
-Player now has a blue outline indicating invincibility
-Barrier turns blue when hit. When blue, it cannot take further damage until it returns to the normal green color.
NEW Upgrade Recovery Mechanism(still a bit glitchy):
-If the player possess a Tier 2 weapon then dies, the player is respawned with the previous Tier 1 weapon the player possessed.
-This does not apply to Missiles/Sub-Weapons.
-Of course, when you only have a Tier 1 weapon then die, you respawn with the normal weapon.
Updated Normal Weapon Balance:
-Mainly due to bosses taking forever to kill with the normal gun.
-Normal Weapon now does 5 + Enemy's HP/108 damage, values may change though.
Updated Buster Cannon
-Orange Particles can cancel out bullets
-Red Particles can cancel out bullets AND deal damage to nearby enemies