Mazan: Flash of the Blade Arcade

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The story revolves around two ancient swords: Soulstealer an evil blade forged in hell and as cold as ice witch over time will corrupt and transform the wielder into a monster. The other being Lightbringer a sword imbued with holy light. Soulstealers wielders have spread and corrupted the land spreading disease and filling it with abominations.

The player takes control of the man wielding Lightbringer to rid the land of evil. You fight various beheaded enemies, skeletal samurai and monsters. The game offers a total of three stages each with a boss at the end. Hidden routes as well as items can be found by slashing objects.

The game uses a technique Parry & Slash which is essential for high scores. In short, they are the essence of expert play.
To perform a Parry & Slash attack, block the enemy strike, then quickly flick your sword over the edge of their weapon to knock it back.
Once the enemy stumbles, immediately slash them.It easier to do when you block with the upper part of he blade.
You will receive a bonus every time you perform 5 consecutive Parry & ​Slash moves (combos).
The higher the combo, the higher the bonuses ​(listed below).

​5 hit combo = 1000pts; ​
10 hit combo = 2000pts; ​
15 hit combo = 3000pts etc. ​

Your combo will reset to 0 if you are hit and when the level ends. To ​make it clear, you will NOT break a combo by killing opponents normally. ​Each Parry & Slash counts towards your end-of-level bonus. ​To conclude, you should use Parry & Slash as often as possible.
However ​there are some occasions when it can't be used (fleeing opponents, small ​spiders etc) and where it might be too risky to attempt (against the ​flying dresses).

There is also e main type of bonus is Quick Kill (QK) where you must kill certain opponents quickly for extra points and you also need to pick up every hidden treasures (if you can, some will be very hard to achieve and the sword not always register the hit perfectly) or life-ups.

Similar to Konami's 2001 arcade game Blade of Honor, the game could accurately detect the player's hand gestures using electromagnetic tracker technology, which worked in a similar manner to the Wii's accelerometer technology. Mazan's virtual katana blade matched the player's movements precisely.
It's a unique single player story driven game that anyone should try at least once in life.

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