Medieval Engineers - Update 0.4.7 - Multiblock Improvements
This week we provide a series of improvements to multiblocks, such as the large round wall, and their compound options. We also made the wheels' collision model round again, your wheels can roll once more! We also introduce a new entity component called the AnimationEventStateTransitionComponent which allows us (and modders!) to trigger entity state transitions on animation events.
Full list of new features and fixes: http://news.medievalengineers.com/upd...
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