Mega Man World 3-Walkthrough Dive Man Stage-[No Damage]
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This level has so many spikes that it's actually ridiculous. It doesn't really feel challenging, if anything it feels very cheap in it's difficulty. Dive Man is more annoying here, his missiles don't track you from the distance anymore and he'll switch from his missiles to his charge attack. And it's harder to dodge the missiles due to the water physics being different than how they were in MM4. Skull Barrier is his weakness, use it against him to make the fight less of an headache and to take him down quicker.