Megaman - Wily Wars - Wily Tower - Playthrough - Part 4 - How to fail at choosing master weapons.
Let's Play Megaman - The Wily Wars!
... or more specifically Wily Tower.
The Fortress stages in Wily Tower are obviously based off the each of the other games included, this one being based off Megaman 1. Also, yes - I have no idea how I forgot to include an ice weapon in my weapon set.
Fortunately, the first fortress boss is pretty damn easy, even without his weakness.
Information On My Let's Plays:
This playthrough is the first time I've played this, or in fact, any Classic Megaman game in many years. This gives the game a more accurate representation of it's difficulty than other Youtube playthroughs might suggest. This is played without practice.
MOST VIDEOS ON YOUTUBE HAVE HAD THE PLAYER PLAY THROUGH IT BEFORE HAND, BEFORE RECORDING OR MAKE MULTIPLE RECORDINGS - I DO NOT DO THIS WITH MY LET'S PLAYS UNLESS THE ORIGINAL FOOTAGE CORRUPTS.
Bare this in mind. I'm also recording at anywhere between 4 and 6am. This has a major impact on my playing ability.
Megaman games also have a tendency to blend together if you've played the entire series before. I can, and do, get mixed up between the games.
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