Megaman Zero Phoenix Ultimate X Test 2 Game Log #5
Test 2 of the Ultimate X fight, alot more added this time around including the main health bar for him. Ive had an idea regarding secret bosses and i want your thoughts in the comments below, should bosses be extremely hard and resilient (Have invincibility frames after being hit) or be how it is in this video (Rushdown Glass Cannons) where they hit hard but take just as much damage from simple hits. Whats your thoughts?
Attacks Finished
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Charge Shot
Firewave
Novastrike
Chameleon Sting
Shotgun Ice
Rising Fire/Fire Burst/ Fire Barrage
Homing Torpedo
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Missing Attacks
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Electric Spark
Ultimate Lazer
Soul Body
Storm Tornado
Twin Slasher
Judgement
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Attacks Updated
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Firewave - Now fires 3 in both directions instead of one/ Fire lifetime lowered from 3 seconds to 2.50.
Charge Shot - Now is used around 35% more often when player is on the ground.
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Ultimate X - Speed increase by around 10%.