Memory Castle: Vs. Pokémon Wielder Volo
Due to the game still being in development, it is not public. I simply made the video to show off the (second) most bullshit battle in the entire game.
The game consists of "towers" where you do battles in a gauntlet-like fashion with the occasional break where you can buy evolution items & RMs. As you progress through towers, you see more pokémon, and by seeing more pokémon you also gain access to more of them.
After every run through the tower, your bag is reset to its original state from before you entered (with a few exceptions like heart scales - the currency used within the tower gauntlets), and your pokémon are also reset down to their original stage with their movesets, EVs, etc. being changed to what it was prior to entered the tower.
The game currently consists of two towers - a doubles tower with 119 battles and a singles tower with 101 battles. This is battle 101 in the singles tower, and I am also the first one to beat it through testing (without testing the battle with lvl 100 pokémon)
Credit towards the development of the game goes to user Bazaro from the Pokémon Reborn and Calamity League community.
(He is also the one who should be blamed for all bugs happening in this battle, such as pokémon not taking spike damage and the turn getting skipped when you swap in a pokémon that does take it)