Memory's Reach | Interview | PAX East 2024

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Duration: 10:24
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Put your thinking caps on. Memory's Reach is a non-traditional metroidvania game, one that tasks you with solving complex puzzles woven deep into the fabric of the levels and environments themselves as you explore the intricate ruins of an alien civilization. We talk to the game's developer Ben about the design process behind such puzzle-based gameplay, and how one goes about making environmental puzzles feel natural and believable!

Check out Memory's Reach:
Website: https://100stonesinteractive.com/memo...

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Chapters:
00:00 - Intro
00:40 - A metroidvania puzzle game?
01:45 - Influence from past projects
02:30 - Balancing puzzle difficulty
03:22 - Feedback from conventions
04:28 - A "space brutalism" art style
05:43 - Blending environments with puzzles
06:43 - Development challenges
07:44 - Underlying tech
08:37 - Roots in environment art
09:10 - Release date and platforms