MetaHuman Framework & Machine Learning for Next-Gen Character Deformation | GDC 2023

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Watch the recording of Epic Games’ tech talk from GDC 2023, ‘MetaHuman Framework & Machine Learning for Next-Gen Character Deformation’.

In this tech talk, Epic Games takes you on a tour of the MetaHuman Framework and showcases what’s possible when you combine the power of machine learning with digital humans. 

First, we provide a whirlwind tour of the component parts of MetaHuman and show what lies beyond MetaHuman Creator, with technical notes and best practices for MetaHuman assets, the DNACalib library, and the MetaHuman for Unreal plugin.

Then, we demonstrate how Unreal Engine machine learning technology can be used to create a high-fidelity next generation game character with deformations driven by full muscle, flesh, and cloth simulation.

We cover the end-to-end process from creating your training data to setting up your network parameters and evaluating the result. You’ll come away with an understanding of how to use ML Deformer to achieve amazing deformation on your own real-time characters, whatever your creative goals.

#MetaHuman #MetaHumanCreator #MetaHumanAnimator #DNACalibLibrary #MetaHumanForUnreal #MachineLearning #UnrealEngine #DigitalHumans #CharacterDeformation #GDC2023 #GameDevelopment #EpicGames







Tags:
Unreal Engine
Epic Games
UE4
Unreal
Game Engine
Game Dev
Game Development
MetaHuman
MetaHuman Creator
MetaHuman Animator
DNACalib Library
MetaHuman for Unreal
Machine Learning
Digital Humans
Character Deformation
GDC 2023