Metal Gear Rising: Revengeance: Very Hard Mode No Damage Sam.

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Published on ● Video Link: https://www.youtube.com/watch?v=jlvbywVslmU



Duration: 7:45
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This one have sound unlike the Hard Mode version don't worry. That's a one time mishap.

The difference between Hard and Very Hard as far as I can tell, has a few differences. Sam starts using unblockable attacks as early as Phase 1 and rarely a parry. He's also more aggressive and uses a lot more of that rush attack where he stabs the ground and runs towards you more often and sometimes chains it to the same attack or some other attack.

Phase 2 is nothing much difference aside from another Parry which he actually used it in this video. Damn thing is so rare to see that I have only seen him use 3 times total of this parry.

Phase 3 is almost the same but for whatever reason, he actually parries a lot more often with a new attack (Or at least to me it is) where the tell of the attack is exactly the same as his 3 Jetstream charge attack, the one where there's a lot of sword swings as he stands still and the 3 second charge attack that emits a shockwave upon swinging his sword but the scabbard is pointed slightly downwards to the ground and he'll use his sword to smash the ground instead. It flashes Red but I swear this attack is also unblockable. Needless to say, I got hit by this attack every time he used it. There's 3 other attacks that have the exact same Tell as this one and you have approximately 1 second to notice the slight difference before he smashes the ground. Yeah nah fat chance I'm dodging that in time.

Which is exactly why I was playing rather passively in the 3rd Phase due to the Parry and this ground smashing attack. Amount of time where I took damage from these two is too much.

Run was done in (DD/M/YYYY): 29/5/2022




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