Metal Gear Rising: Revengeance: Very Hard Mode No QTE No Damage Armstrong with Fuel Cell Wig.

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Remember the previous video that mentioned about Blade Mode in Armstrong? Yeah about that being relevant and it really is because that's the reason why I am using the Blue Wig item. A item that gives you infinite Fuel Cell so you can Blade or Ripper Mode indefinitely. The reason why I've got this is simple. The Blade Mode video that I uploaded previously will explain it. But basically, 1 or 1.5 seconds to deal with each debris is simply not happening alongside with Perfecting Armstrong.

So what's "No QTE" then? Armstrong at times will charge up his right arm and rush towards you which results in a slow-mo and a scene that either shows you that you're attempting to block his arm or you get punched and he tries to. . .whatever drop that is on you. That's the QTE part and there's no such thing here. Because in this fight, QTE actually does damage and it contributes on how fast can you kill Armstrong.

As for my difficulty with this run? 1000%. His Fire Pillar move that sections off parts of the map, leaving you with a small area that you dodged into. This one move can easily just straight up end the run even if I do not get hit due to it blocking visuals, reduced the area where I can move around and dodging the attack right before it happens is extremely inconsistent. Sometimes I was able to dodge the attack completely and most times I just get hit despite doing the same thing.

The other attack is his Arm back swing, I observed this one move alone and I feel like he uses this attack with 3 different speed which makes it difficult to dodge.

The next attack for some reason, his Self-Explosion attack. I knew the timing to dodge and I still fuck it up more than enough times before I got this run done and finally, myself. Let's just say that I consistently get hit at Phase 2 for no apparent reason despite no change. It's fucking retarded.

I originally planned to make a video where I add a "Full Heal" condition on top of what I've here however due to the "myself" as a problem, I figured more or less that it wasn't going to happen. So I picked this instead. Decent run I guess but Full Heal condition would make this so much better. Oh and you basically have to deal 310% HP to Armstrong if he Full Heals twice.

Run was done in (DD/M/YYYY): 15/6/2022




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