Metal Gear Solid 2: Stage Specific Debug Scripts

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Published on ● Video Link: https://www.youtube.com/watch?v=DqXP9HPNsxQ



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A showcase of stage specific debug scripts, unlike other debug functionalities of the game, these were implemented by the scripters at KCEJ\KJP via the game's scripting language (GCL) by utilising an actor that allows to bind scripts to Keyboard keystrokes.
The code that manages the keystrokes is broken in all publically available versions of MGS2, the stages present in the video are the only ones with surviving debug scripts, some leftovers indicate that other stages had them, like w24b, but sadly the scripts were removed.
Stage list:
0:00 a04a Hold NO.1 (VR Stage - Unused)
1 - 7 teleport the player around to specific locations.
0 restarts the stage.
0:40 a04b Hold NO.2 (VR Stage - Unused)
Same functionalities as a04a
1:15 a04c Hold NO.3 (VR Stage - Unused)
Same functionalities as a04a
01:57 sp07 (VR Stage - Variety Level 4)
NUMPAD1 - NUMPAD8 change the stage camera.
NUMPAD9 teleports the player to the target location.
ESC restarts the stage
02:45 sp03a (VR Stage - Variety Level 9 ZAKO SURVIVAL)
1 - 7 change between different phases,
7 teleports the player to a cut phase that sadly has no leftovers.
05:06 w31f Shell 2 Core B1, Filtration Chamber No.2 (Normal Stage)
1 - 2 in this stage disable\enable the underwater effects.
05:47 a31b Shell 2 Core B1, Filtration Chamber No.1 (VR Stage - Unused))
NUMPAD1 - NUMPAD2 teleport the player around.
NUMPAD3 - NUMPAD4 close\open the door where Stillman died.
NUMPAD5 print 02 gauge value.
PLUS - MINUS enable\disable invulnerability.
08:06 a41a Arsenal Gear - Stomach (VR Stage - Photograph Mode)
NUMPAD1 - NUMPAD2 cycle through Vamp animations.
NUMPAD4 - NUMPAD5 cycle through Fatman animations.
NUMPAD7 - NUMPAD8 cycle through Ocelot animations.
15:58 a24c Shell 1 Core, B1 Hall (VR Stage - Photograph Mode)
NUMPAD1 - NUMPAD2 cycle through Ames animations.
NUMPAD4 - NUMPAD6 set pre-defined President animations (doesn't seem to work).
17:28 sp02a (VR Stage - Variety Level 03)
0 - 1 disable\enable auto ledge grab.
2 teleports the player to the goalpost.




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