Metroid II Remake: Return Of Samus | Blind/Full Playthrough | Part 2/13
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What is Metroid II Remake: Return Of Samus?
Metroid II Remake: Return Of Samus is an action-adventure game released in August 2016 for Windows. As in the original Metroid II, players control bounty hunter Samus Aran, who aims to eradicate the parasitic Metroids. Metroid II Remake: Return Of Samus adds several features, including new graphics and music, new areas and bosses, altered controls, and a map system.
Metroid II Remake: Return Of Samus is an enhanced remake of the Game Boy game Metroid II: Return of Samus, which follows Samus Aran on her quest to eradicate the parasitic Metroid species from SR388, their home world. The remake is done in the style of Metroid: Zero Mission, adding a map system, new areas, mini-bosses, redone graphics and music, an updated artificial intelligence for enemies, and a log system.
Logs give the player more information on Metroids, enemies and the game world after the player has encountered certain enemies or arrived in new areas. The game's controls are less "floaty" than those of the original and feature new abilities such as grabbing onto ledges, being more in line with the gameplay the series has employed since the Super NES game Super Metroid (1994).
The Metroids the player fights have four main evolutionary stages – Alpha, Gamma, Zeta, and Omega – which have been altered compared to their Metroid II counterparts, including new techniques used in battle; Alpha is the least altered, having only been given a new dodge move, while Omega has been altered the most, having been changed to earth-bound enemies that trap the player. The player confronts these Metroid bosses often and has to defeat 55 of them. Among the newly added bosses are non-Metroid enemies such as a moving statue.
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