Metroid Prime 2 Echoes: Part 67 (Hall of Combat Mastery)
Welcome to part 67 of my Metroid Prime 2 Echoes Walkthrough. I will be starting a lot of my videos from the save point, or before the next major event.
--These guys are pretty easy to take down, it's just sometimes I miss the super missile on the head lol.
Once they start rolling around you can boost underneath them and destroy their weak point.
I'll save in the next room and proceed to go deeper in the fortress. I'll take out the rezbits first because they can be quite a burden while climbing to the top.
Cool maintenance robots the Luminoth came up with, wish I had a couple to clean my room LOL.
I'll have to take down the gyroscopic rings before I can go through them. There's a certain order in which I have to activate the bomb slots.
After taking down the rings I will be able to enter the next room. More Quad's here. Time to take the portal and enter the dark Sanctuary Fortress!
Missile expansion to get at the end of the next room.
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