Metroid Prime Remastered Motion Controls Gameplay

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Published on ● Video Link: https://www.youtube.com/watch?v=u-lDkbrRaKg



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You can choose the Wii method of control if you like. Those who have already downloaded the game will quickly find out that they have the option to choose what play style they want to go with of the three. Well, actually four. You can play with the Joy-Con removed, pointing one at the screen to aim in full-on pointer mode, or you can choose a hybrid, which uses the pointer controls but pulls in the locked-in-place style from the GameCube game’s controls as well.

You can also go with either the more traditional dual-stick layout like in any modern shooter or the old-school GameCube style with the Joy-Con either attached or in its weird control holster thing. This makes plenty of sense as, if you’re playing your Switch on the go, there’s not much ability to use the Joy-Con like Wii Remotes, but the moment you plug it into your TV it’s easy to sit back and waggle to your heart’s content as the game was originally designed to play as.

In fact, it might be even better now. The Joy-Con’s gyro controls and tech are way more advanced than the Wii’s controls were when Metroid Prime: Trilogy came out. That means the aiming mechanism, which was surprisingly good for the Wii ports of the games, should be even better here. Metroid Prime was one of the few FPS to truly pull off the promise of the Wii’s point-and-shoot gameplay on the platform, and it might turn out to be the preferred way for folks to play as long as they’re at home sitting on the couch.







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