Mew Mew Mario Special World Stage 5-8: Mecha Mew
Behold! The next four Special World stages!
Stage 5 is a puzzle stage, and a rather interesting one at that. There's a bunch of steps you need to take care of to reach the goal post, and there's a shortcut system at the checkpoint in case you die, so you can redo the necessary steps without restarting the whole level. I like this one.
Stage 6 is a pain, plain and simple. Platforming with Bumpers and Skewers, filled with plenty of traps, blind jumps, and even an incinerator? Yeah, this stage is not very fun in my opinion, but at least I was able to get thru it.
Stage 7 is a mine level. With a VERY specific safespot jump at the end that practically requires you to get to that point with Super status in order to survive.
Stage 8 is a surprising breather stage. Sure, it's filled with Hammer Bros., but they are positioned in ways that it's easy to take care of them. Not to mention the fact that you can get a Fire Flower next to the checkpoint.
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