MGSV - The Acceleramin Problem Visualized
In this game, there's 3 ways to slow down time: Critical health state, reflex mode and Acceleramin (which is essentially reflex mode anyway). However, it doesn't slow everything down equally as you can see here.
What this means is that, if you were to speed up the slowed down footage to be 1:1 for ingame time to real time, you would be running significantly faster, resulting in times that are impossible to beat without slowdown. It has some other weird effects like enemies spawning later than they normally would, which is noticeable when running Mission 3: A Hero's Way.
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