MGSV:TPP - Greatest Hits Challenge 2nd Place Runs

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Published on ● Video Link: https://www.youtube.com/watch?v=BuI9CyyY7fo



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My final submission for the competition https://www.reddit.com/r/metalgearsolid/comments/4ummb4/combat_unit_greatest_hits_challenge_with_prizes/?sort=new

Slowdown was used extensively, as it saves significant time due to this oddity https://www.youtube.com/watch?v=jHrYkpKbdE8. A lot of new strats were found as Tigger77 and me were fighting for first place. Even if it might not be the most entertaining thing to watch, a lot of neat ideas went into making the strats.

Mission 3: A Hero's Way - 13.637 http://i.imgur.com/dbqcNBC.jpg
Acceleramin made the target spawn significantly later than playing at normal speed, so I had to get within 50m of the goal marker to get him to spawn. The GROM is used because it travels slower, giving me time to fire it from a good place and getting to the target in time. After leaving the hotzone, it sometimes takes longer for the mission to actually end. I really don't understand why.

Mission 11: Cloaked in Silence - 14.139 http://i.imgur.com/BeJqOTE.jpg
Something I actually found on accident: even after leaving the hotzone, the mission ends quicker if you run far enough away. Doesn't seem to work on every mission. This might even be the only one as far as I'm aware.

Mission 21: The War Economy - 10.111 http://i.imgur.com/mMLQ0FC.jpg
So MiniOmegaKing suggested shooting the target from close to spawn and running out of the hotzone, and that's what I did for my real time run. However as it turns out, extracting by container is faster after all, at least if slowdown is used.

Mission 26: Hunting Down - 13.567 http://i.imgur.com/l4lfs5W.jpg
Not much to say. Just popping acceleramin and going staight to the target.

Mission 47: [Total Stealth] The War Economy - 10.378 http://i.imgur.com/a9V2KLT.jpg
Same as M21, but without being spotted this time.

TOTAL TIME: 1:01.832

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