Microsoft & Human Interact: Players control the narrative in Starship Commander

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Human Interact is using Microsoft Cognitive Services for Starship Commander, an interactive virtual reality science fiction game that gives players control over the narrative using real conversation.

Because Human Interact uses invented words and place names, the company utilized the Custom Speech Service by Microsoft Cognitive Services, creating a custom script so that characters in the game understand what players mean when they speak.

Read more at: https://wp.me/p5qjnp-ilx
Find more about Microsoft Cognitive Services: https://www.microsoft.com/cognitive-services/en-us/







Tags:
Microsoft
Microsoft Cognitive Services
Virtual Reality
Natural Language Processing
Speech
Video Games
Games
VR