Microsoft Cutting XNA Support Xbox 360 Indie Developers Growing Worried Over Next Gen Xbox 720
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Microsoft have been the focus of a number of criticisms recently on their support for indie developers on the Xbox 360 platform. It was not too long ago that Nat Brown waxed lyrical on how Microsoft need to better support the indie development scene on the Xbox 360, and how they are losing focus and developers to Apple's various offerings.
This isn't without merit - recently Microsoft have started to cut the presence of the Indie games tab in Xbox live, seemingly each update makes it more and more out of place. Worse still, MS have recently withdrawn support for XNA. Xna is the tool used to code for a variety of different platforms, Windows 8, WIndows Phone and of course, the Xbox 360.
Smaller games developers are getting worried what the future holds, not just for the XBox 360, but for its successor, the Xbox 720 (aka the Durango). If the Durango doesn't offer such support, what will the future be for these devs that once called Live their home. Steam? Perhaps IOS, or more crucially - perhaps even Nintendo's Wii U or Sony's Playstation 4.
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