Midnight Mysteries: Witches of Abraham (Part 4): Violence for a Cause
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Part 3 of 11, of a video walkthrough for "Midnight Mysteries: Witches of Abraham", for the PC. In this game, our psychic hero must travel back in time with Abraham Lincoln's ghost in order to stop a gold heist.
We set off the cannon and infiltrate the KGC meeting, where William Quantrill gives a speech. We find the witches' hidden lair. This is where they make potions, to bring their members back to life after they get shot. They put a curse on Abraham Lincoln here, and we dispel the curse with a talisman.
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