[Minecraft] 1.6 Bug: Chunk Load Comparison

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Published on ● Video Link: https://www.youtube.com/watch?v=LPScf9uoqIY



Minecraft
Game:
Minecraft (2011)
Duration: 3:59
12,941 views
74


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This video demonstrates a side-by-side comparison of Minecraft versions 1.4_01 and 1.5_01 and the time it takes either version to load chunks in the distance. Most players will hardly notice that 1.5 takes much longer to load distant chunks, but the change is bluntly apparent when traveling at maximum velocity in a minecart.

Granted, this increase in chunk loading times is most likely one of the changes made to increase performance (FPS especially). However, for aesthetics sake, an option to revert to the previous algorithm for loading chunks would be especially helpful. After all, a minecart system that only allows you to see two chunks ahead of you (after some time) would undermine the prowess of a massive, beautiful terrain or city.

Keep in mind that the FPS count is irrelevant in these recordings (it's broken in 1.5_01). Occlusion culling is turned on for one recording to show that Advanced OpenGL toggled on makes no difference. The world being displayed was generated in 1.4, and all recordings were done on single player (server lag is completely irrelevant).

UPDATE: I tested this issue once again on 1.6.6 (June 4), and it unfortunately persists. As suggested by btwbrand, chunk loading is directly influenced by your maximum FPS. The slower the game runs, the slower the world loads. (It doesn't help that maximum FPS is now 20 when recording with FRAPS, versus 30 in version 1.5_01. This is with the new Max FPS performance setting enabled.)

Computer specs:
ASUS G73jh
Core i7 - 720QM Processor @ 1.60GHz
8.00GB RAM

Song: Sea Stars For Tristen
Artist: Darshan Ambient
ATI Mobility Radeon HD 5870 w/ 1GB VRAM

On GetSatisfaction.com: http://getsatisfaction.com/mojang/topics/survival_mode_chunk_loading_time_severely_reduced_since_1_5
Title should read "Chunk Loading Times Severely Increased," not reduced, else that would be fantastic.







Tags:
minecraft
1.6
1.5
bug
glitch
bugs
glitches
update
new
features
chunk
load
comparison
slow
minecart
maximum
speed
velocity
distance
occlusion
culling
advanced
opengl
1.4
1.5_01
1.4_01
1.6.6
beta



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