
Miris : Magnetic Camera System 1.0 (Pre-rendered 3D First Person Camera System)
Absorbing and Reflecting this video
I talk about the magnetic camera system 1.0
which is a pre-rendered 3D
first person perspective camera system in the works
which will be used for my first official game project
Miris an alternative life simulator
This is the first succesful for the most part
pre-rendered 3D camera system I've designed
using magnetic turrets and angle values ,etc
How it works is you get a turret and allow it to follow a player block
you change the animation frame based on a turrets angle value
you set the offset z rotation of the models using the turrets angle value and then the rest is merely illusions and tricky to not let the viewer experience the offset frame switching crap.
MUSIC CREDIT :
Daniel Birch - Rhythmic Pulse (FreeMusicArchive)