
Mirror's Edge
Mirror's Edge is a first-person action-adventure platform video game developed by EA DICE and published by Electronic Arts. It was released for the Xbox 360 and PlayStation 3 in November 2008, and in January 2009 for Microsoft Windows. Mirror's Edge is powered by Unreal Engine 3, with the addition of a new lighting solution, developed by Illuminate Labs in association with DICE.
Mirror's Edge is set in a quasi-futuristic dystopian society, in which a network of 'runners', including the main character, Faith Connors, act as couriers to transmit messages while evading government surveillance. In the style of a three-dimensional platform game, the player guides Faith over rooftops, across walls, through ventilation shafts, and otherwise within urban environments, negotiating obstacles using movements inspired by parkour.
The game has a brightly colored, minimalist style and differs from most previous first-person perspective video games in allowing for a greater freedom of movement with regard to its 3D environment. This allows for a wider range of actions—such as sliding under barriers, tumbling, wall-running, and shimmying across ledges; in having no heads-up display; and in allowing a range of vision which incorporated the legs, arms, and torso of the character as frequently visible elements on-screen.
Mirror's Edge received positive reviews from critics, who praised its uniqueness and its expansive environments, while criticism has centred on its weakness of plot, trial and error gameplay, and short length. The game won the Annual Interactive Achievement Award for Adventure Game of the Year, and spawned a side-scroller mobile game, also titled Mirror's Edge, which was released for iPad in April 2010, for the iPhone in September 2010, and for Windows Phone in July 2012. A reboot, titled Mirror's Edge Catalyst, was released in June 2016.
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