MMO Raid Boss AI New Technology Revealed by Microsoft
Keeping up with the content devouring crowd has always been an issue in MMORPGs , what if there was a way for developers to have a cloud based Artificial Intelligence (AI) that would constantly react and change strategies based on what the players were doing? What if Microsoft already has that in the works.. Join me as I discuss the pros and cons of AI Raid Fights and the good and bad sides. Join the discussion and let's talk MMO Raid Fight Mechanics and what makes them fun, difficult etc.
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Massively multiplayer online role-playing games (MMORPGs) are a combination of role-playing video games and massively multiplayer online games in which a very large number of players interact with one another within a virtual world.
As in all role-playing games or RPGs, the player assumes the role of a character (often in a fantasy world or science-fiction world) and takes control over many of that character's actions. MMORPGs are distinguished from single-player or small multi-player online RPGs by the number of players able to interact together, and by the game's persistent world (usually hosted by the game's publisher), which continues to exist and evolve while the player is offline and away from the game.
MMORPGs are played throughout the world. Worldwide revenues for MMORPGs exceeded half a billion dollars in 2005, and Western revenues exceeded a billion dollars in 2006. In 2008, the spending on subscription MMORPGs by consumers in North America and Europe grew to $1.4 billion. World of Warcraft, a popular MMORPG, has over 10 million subscribers as of November 2014. World of Warcraft's total revenue was $1.04 billion US dollars in 2014. Star Wars: The Old Republic, released in 2011, became the world's 'Fastest-Growing MMO Ever' after gaining more than 1 million subscribers within the first three days of its launch.
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